Monster Creation

Monster Type HP AC Other Attack
Weak 20 15 12 +5
Normal 40 16 15 +5
Tough 120 18 16 +7
Boss 300 20 18 +8
  • All monsters gain a +4 to one defense and a +2 to two defenses and/or AC attack rolls.
  • All monsters gain three passives
  • Monsters gain three powers
  • Monsters regain stamina at 5 points per round

The following below are monster growth adjustments:

  • 3 / 6 / 12 / 30 hit points per rank
  • +1 to all defenses per rank
  • +1 to hit per two ranks

Monster Passives
These specific passive abilities are made for monster-type creatures only.
Mage: +3 Dice damage.
Recovery: +5 Stamina regen.
Durable: +30% HP.
Healer: +5 to Healing/Temp HP.
Leader: Grants +4 to ally Attack/Damage/AC.
Primal: Fast Heal 10.
Damage: +1[W] Damage.
Scale Increase: Increase all defenses and attack rolls by 1. Gain an extra 20% total HP.
Accuracy: +2 bonus to Attack and Damage rolls.
Iron Defense: DR 8.

Monster Creation

Wren's 4.0 Game WrenBlack WrenBlack